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iSAQB Software Architecture Gathering

Month: February 2022

In this talk, Kevlin Henney looks at the relationship of knowledge to software, the codification of knowledge in architecture, the acquisition of knowledge to development process, and how we can make progress in the presence of known unknowns, unknown unknowns and unknowable unknowns.
Software Architecture is about the important things, where “important” means high-risk and hard-to-change decisions. DevOps tries to develop a culture where constant experimentation and learning takes place while the environment changes rapidly. How can this fit together?
We have been building software systems for over sixty years, and they continue to grow in size and complexity. Many of them have become large obscure tangles of legacy code that drives up development costs. Is this inevitable? What can we do to get our Legacy in good shape and keep it that way?
We see a lot of confusion regarding architectural work these days. When? How much? Who? Tons of heated debates and nobody asking the essential question: Why? But without asking Why, all the other questions are futile. Thus, we will start this session by asking: *Why* do we need architectural work? And which problem(s) does it address?